Showing posts with label textbased proposal. Show all posts
Showing posts with label textbased proposal. Show all posts

Friday, September 10, 2010

Lumberman Proposal Annotated Bibliography/Links

Timber Mafia
This is a recent documentary about questionable logging practices in Indonesia, produced by Journeyman Pictures. It was one of the few documentaries that have been produced about the lumbering industry in recent years, and made me wonder if it would be a good idea to do more research about overseas logging, and how it compares to our practices in North America.

American Loggers
American Loggers is a recent television series by the Discovery Channel. It follows a logging company based in northern Maine, and chronicles the ups and downs of the loggers and truckers as they attempt to stay afloat in the industry. I would say that this is probably the only new piece of film to do with the Maine logging industry in ages, and should definitely be a part of my research and development.

Dead River Rough Cut
This documentary is one of the few that the museum sells in its gift shop. So, right away I can tell that this is something worth looking at. It chronicles the story of two lumbermen, living together out in the woods and making a living off the land. The two of them appear to be real characters, making for a fun and rather politically incorrect documentary. The sort of stories I saw just from their previews on this site are exactly the sort of thing I want for the storytelling portions of my documentary work.

AMNH Explorer App
The American Museum of Natural History recently produced this iPhone/iPod Touch app for patrons of its museum. It walks users through pre-defined tours, and also allows them to create their own tour path through the museum based upon the exhibits they want to see. While something like this would be way overpowered for the Lumberman's Museum, it's still an inspiration as to how technology can add to the museum experience.

MemoryMiner: Digital Storytelling for Museums

MemoryMiner is a program that allows users to view pictures scanned into the program in high detail, and answer questions to begin to form connections between the various photographs. It has been used to form connections just in terms of a single family's photos, and now museums are using it with their vast collections of photographs in order to uncover hidden connections and stories that they never knew existed. The Lumberman's Museum has a large collection of old photographs. See the connection? I certainly do...

British Museum works with Wikipedia

The British Museum invited several top Wikipedia contributors in for them to learn more about the museum's collection, and the museum to be able to suggest places to aid the Wikipedia articles. While the article seems a little strange (why invite Wikipedia people in when the museum could have just edited articles themselves?), it shows the need for the "old" institutions to try to embrace the future and work with Internet heavyweights like Wikipedia.

Take a Side Trip to the Denver Art Museum

This is a person's firsthand account of an interactive exhibit called "Side Trip" at the Denver Art Museum. It accompanied a "rock art" exhibit, and allowed people to create their own types of rock art and basically interact with an area designed in the spirit of the pieces. I like the idea of interacting with a space that corresponds with the items you are looking at. For the Lumberman's Museum, though, that would mean being in a forest. Still, something to think about.

Ralph Appelbaum's Transformation of the Museum World is Clearly Evident

(From the Washington Post) Ralph Appelbaum and his design company has been behind the re-working of many museums in recent years, bringing them up-to-date and relevant to the modern world. His mode of operation is to turn the museum into less of an area for silent contemplation of exhibits, and more into an overall experience that makes you feel something. It turns the museum into a place where there's an overall "big picture" for you to discover, and that is felt throughout all the exhibits. I'm not exactly sure that this sort of design could be used in terms of the Lumberman's Museum, but it is the recent trend in museum design and thus should most definitely be researched.

Redone American Galleries, Satisfyingly Staid

(From the Washington Post) This article covers the re-opening of the American Galleries at the National Gallery of Art after some extensive renovations. However, unlike the design philosophies of Ralph Appelbaum above, the galleries look about the same as they did before. The galleries are still just pieces of art hanging on the walls, with no other fancy media things going on. In the point of view of the author, that lets the pieces of art continue to have the gravity and full attention of the viewer. It's better for them to be "staid" and "lifeless." In a world where we want to make everything more lively and exciting, this sort of viewpoint is interesting. I feel that when I do my work for the museum, I shall have to strike a precarious balance between keeping the past in place, and making things more lively.

Virtual Museum of the Pacific
This is a new venture designed to combine the standard exhibits of a museum with elements of social media. Visitors to this virtual museum are presented with a 400-item "collection," and tools that they can use to find exactly what they want to look at. Using a tagging system, users can sort and search through the items in the collection to find connections between items, and look only at items which interest them. I found this idea of a "virtual museum" very interesting. Apart from the big exhibits, looking through a museum's collection can often be an exhausting task. This site condenses the experience and makes it incredibly easy to find what you're looking for. This sort of viewpoint towards the museum collection is perhaps what I need to take as I start to look at what I'm going to do for the museum.

Lumberman's Museum
And finally, the Lumberman's Museum web site. Old, static, and boring. This is a representation of all that I need to work on for the place. It needs work to bring it into the new age, and I'm just the one to do it.

Thursday, September 2, 2010

Lumberman's Museum Media Room Proposal V2

Abstract
I intend to use the skills and ideas I have learned through my years in New Media to help the Lumberman’s Museum in my hometown in Patten develop a multimedia center and a variety of media content.

Why/Where
This opportunity to work with the museum is once-in-a-lifetime, a chance that just happened to come to me through talking with the museum curator. Thanks to a grant, they have a certain amount of money available to purchase content for a new media area. Patten and the museum itself is not a very media-savvy area, and this is a big step for the Lumberman’s Museum. This is an opportunity to give the museum a great beginning and the ideas and help they need to get started on producing their own content (or hiring out for content).

Proposal
I propose first to act as the “technical advisor” for the museum, giving advice on what types of equipment to purchase with their grant. While this process goes on, I will work with the material available at the museum as well as developing ideas of my own to produce several different types of content for the media center. At the moment, I am envisioning several short films on different subjects, such as the museum’s history and the vast amounts of stories and poems and songs that the Museum and the people in the area who worked in the woods have. I would also like to produce a humorous short or two. Beyond this, I would also like to aid in spreading the word about the museum through giving it a presence in social media (Facebook), and possibly re-working the museum’s website. Finally, I would also like to attempt to educate the museum board and/or the community on the process of the creation of my media pieces, perhaps through a short “class” on media creation in the spring.

Timeline

See Gantt Project timeline here: http://farm5.static.flickr.com/4090/4951429890_4f8335c9b6_b_d.jpg


Resources/Costs
See tentative budget here: http://farm5.static.flickr.com/4111/4951429908_1e21d374e6_b_d.jpg

Getting the Word Out
I have a few ideas for getting the word out about the project, including
-Advertising the new media room and videos on the museum’s website
-Putting up short previews of the videos on Youtube
-Sending out notices on Facebook to the Lumberman’s Museum page I will create
-Putting up a few posters around Patten about the new media room
-Perhaps a newspaper article could even be accomplished

Tuesday, August 31, 2010

Lumberman's Museum Media Room Text Proposal

Abstract
I intend to use the skills and ideas I have learned through my years in New Media to help the Lumberman’s Museum in my hometown in Patten develop a multimedia center and a variety of media content.

Why/Where
This opportunity to work with the museum is once-in-a-lifetime, a chance that just happened to come to me through talking with the museum curator. Thanks to a grant, they have a certain amount of money available to purchase content for a new media area. Patten and the museum itself is not a very media-savvy area, and this is a big step for the Lumberman’s Museum. This is an opportunity to give the museum a great beginning and the ideas and help they need to get started on producing their own content (or hiring out for content).

Proposal
I propose first to act as the “technical advisor” for the museum, giving advice on what types of equipment to purchase with their grant. While this process goes on, I will work with the material available at the museum as well as developing ideas of my own to produce several different types of content for the media center. At the moment, I am envisioning several short films on different subjects, such as the museum’s history and the vast amounts of stories and poems and songs that the Museum and the people in the area who worked in the woods have. I would also like to produce a humorous short or two. Beyond this, I would also like to aid in spreading the word about the museum through giving it a presence in social media (Facebook), and possibly re-working the museum’s website. Finally, I would also like to attempt to educate the museum board and/or the community on the process of the creation of my media pieces, perhaps through a short “class” on media creation in the spring.

Timeline

EARLY-MID SEPTEMBER
Confirm proposal to both New Media and Honors College
Advise museum curator on equipment purchase

LATE SEPTEMBER-EARLY OCTOBER
Film various areas of museum to establish some reference shots/stock footage
Work through museum archives, find good leads/people to interview

OCTOBER/NOVEMBER
Plan and begin to shoot short films
Interview townspeople
Re-film museum locations if needed
(hopefully) find good locations in Orono to film non-location things

DECEMBER
Continue shooting films, or working through museum archives for footage
Get feedback on current progress
Form Honors Committee
JANUARY
Honors Committee Meeting
Edit Films

FEBRUARY
Hold Media Class?
Start work on Honors statements, reading lists, etc.

MARCH/APRIL
Anything else that needs to be done

Resources/Costs
Traveling to Patten on several weekends $gas money, about $10 up and back
Adobe CS4 Suite $177
Video Camera hopefully included in grant, or borrow/rent
Cost for my labor $15 or so an hour, assuming 100 hrs work

Total costs will depend on some of these variables, but will be at least $400-500

Getting the Word Out
I have a few ideas for getting the word out about the project, including
-Advertising the new media room and videos on the museum’s website
-Putting up short previews of the videos on Youtube
-Sending out notices on Facebook to the Lumberman’s Museum page I will create
-Putting up a few posters around Patten about the new media room
-Perhaps a newspaper article could even be accomplished